Series 3: Programming & Design

12 weeks of introduction to computational thinking, programming fundamentals, and digital fabrication. Learn to code, design 3D models, and operate fabrication equipment.

Session Structure (105 Minutes)

15 min

Scientific Principles
Explore the science behind the skill

15 min

Project Overview
Introduction to today's project and techniques

60 min

Build Time
Hands-on project construction

15 min

Cleanup
Organize workspace and materials

12-Week Curriculum

Week 1: What is a Computer?

Historical Fact: Difference engine (Babbage, 1822) → modern CPU.

Hands-On Project: Write first program: "Hello Ave Maker Club."

Materials: Laptops with Python/Arduino IDE

Week 2: Binary & Logic

Historical Fact: Claude Shannon proved circuits can do logic (1937).

Hands-On Project: Convert text to binary + back.

Materials: Paper worksheets, simple logic toy

Week 3: Variables & Commands

Historical Fact: Fortran + early compiled languages.

Hands-On Project: Python: Make a number guessing game.

Materials: Laptops

Week 4: Conditionals

Historical Fact: Turing machine → decision logic.

Hands-On Project: Write "if light, turn LED on."

Materials: Arduino, sensor, LED

Week 5: Loops

Historical Fact: Repeat instructions → automation (Jacquard loom 1804).

Hands-On Project: LED pattern running lights.

Materials: Arduino, breadboard

Week 6: Functions

Historical Fact: Modular code → Apollo guidance software.

Hands-On Project: Write reusable functions for LED patterns.

Materials: Laptop, Arduino

Week 7: Intro to 3D Modeling

Historical Fact: CAD origins → Boeing 747 design (1960s).

Hands-On Project: Model a keychain.

Materials: Computers

Week 8: Measuring & Units

Historical Fact: Metric standardization (1799).

Hands-On Project: Model a cube that fits into a slot.

Materials: Digital calipers

Week 9: Printing & Materials

Historical Fact: FDM printing invention (1986).

Hands-On Project: Print student models.

Materials: 3D printer, PLA spool

Week 10: Laser Cutting Basics

Historical Fact: Laser invention (1960) → manufacturing.

Hands-On Project: Laser cut a flat panel box.

Materials: Plywood sheets

Week 11: Combining Code & Design

Historical Fact: Parametric design evolves from mathematics.

Hands-On Project: Build a simple parametric object.

Materials: CAD, laptops

Week 12: Final Project

Historical Fact: Students combine all programming and design skills.

Hands-On Project: Choose: 3D printed mechanism, Laser-cut box with electronics, or Simple game in Python.

Materials: As needed

Learning Objectives

Contact

Questions? Reach out to:

Email: john@avemakerclub.org

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